Wednesday, October 26, 2011

Merik's Default Attack Combo/The DAC System

In Reap!, I am designing a system in which the combat is built around. It is a system that dynamically changes your attacks based on how well you are doing in scoring multiple successful combo hits. It is called the DAC System (Dynamic Attack Combo System). Clever, eh?

Onto the animations. These 3 animations make up the default attack combo when attack button is pressed successfully:

Attack 1:

Attack 2:

Attack 3:

You probably cannot see this based on the viewing angle, but these combo animations are being created to stop at points where other animations can be created from the end frames. Just ties in with the DAC System perfectly. See you next time!

*Note : The speed of the animations are tweaked in game to flow naturally.

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